Digimon Alysion · Independent field notes
Digimon Alysion Wiki

Digimon Alysion Story Mode Guide: Walkthrough and Mechanics

The introduction of Digimon Alysion (often referred to in gameplay as Digimon Alisson or tied to Digimon Liberator initiatives) brings an official digital.

Updated 2026-10-29 · Source-based guide

The introduction of Digimon Alysion (often referred to in gameplay as Digimon Alisson or tied to Digimon Liberator initiatives) brings an official digital Trading Card Game (TCG) simulator experience to fans. For players diving into the application for the first time, the single-player campaign serves as both an introduction to the broader narrative of Lacuna and a comprehensive tutorial for mastering the mechanics of the Digimon TCG.


Getting Started: Understanding the Basics in Chapter 1

When you first boot up the story mode, the game pairs you with a navigation assistant named Alio and your first partner, Agumon. If you are entirely new to the Digimon TCG or returning after a hiatus, the early stages walk you through fundamental concepts step-by-step.

1. The Security Stack and Winning the Game

The ultimate objective of a match is simple: reduce your opponent’s security stack to zero, and then land a successful direct attack.

  • Security Checks: When you attack an opponent directly and they still have security cards remaining, a security card is revealed. Both battling Digimon compare their DP (Digimon Power).
  • Outcomes: The Digimon with the higher DP wins the clash. If your attacking Digimon wins, it remains on the field (though it becomes suspended), while the revealed security Digimon is sent to the trash. If your Digimon loses or ties with a security Digimon, your attacking Digimon is deleted and sent to the trash.

2. Suspension and Unsuspension

Managing the state of your cards is vital for both offense and defense:

  • Unsuspended: Cards placed upright in your battle area. These can attack opponents or player security, and they cannot be attacked by enemy Digimon.
  • Suspended: Cards turned sideways on the field. Digimon enter this state after attacking. Suspended Digimon cannot attack, and they can be targeted and attacked by your opponent's Digimon.

Core Turn Phases and Advanced Mechanics

As you progress deeper into Chapter 1, the narrative introduces tougher opponents like Val and Renamon, expanding your tactical options across the four main phases of a turn.

The Four Turn Phases

  1. Unsuspend Phase: All your suspended cards return to an upright (unsuspended) position.
  2. Draw Phase: You draw one card from your deck (note: the player going first cannot draw on turn one).
  3. Breeding Phase: This phase revolves around the breeding area on the left side of your field:
    • Hatching: Flip the top card of your Digi-Egg deck face-up into the breeding area (you cannot hatch if a Digi-Egg or Digimon is already present there).
    • Moving: Move a Digimon with DP out of the breeding area and into the battle area. (Remember: while Digimon in the breeding area can Digi-evolve, their effects cannot be activated until they move to the main field).
  4. Main Phase: The primary window to play Digimon or Tamer cards from your hand, Digi-evolve existing creatures, use option cards, or declare attacks.

Managing the Memory Gauge

The Memory Gauge in the middle of the screen dictates whose turn it is.

  • Paying costs to play cards from your hand moves the memory gauge toward your opponent.
  • If the marker crosses zero onto your opponent’s side, your turn immediately ends.
  • A key strategy taught in later chapters is learning how to manipulate the gauge (for example, leaving your opponent with minimal memory like 1) to restrict their counter-offensive options.

Digi-Evolution and Inherited Effects

During your Main Phase, you can stack a higher-level Digimon onto an existing one that matches the required evolution conditions (color and level).

  • Card Draw Bonus: Digi-evolving typically rewards you with a card draw from your deck.
  • Inherited Effects: When you stack cards during evolution, the cards underneath become digi-evolution cards. Many of these possess inherited effects that grant powerful bonuses to the active Digimon on top.
  • On-Play and When Digivolving Effects: Pay close attention to card text. Many cards trigger unique abilities—such as searching the top cards of your deck, deleting low-DP opposing Digimon, or boosting security checks—the moment they hit the field or evolve.

Upon completing the introductory tutorials, you are tasked with selecting one of Lacuna's seven areas to begin your journey.

  • The Emerald Coast: Designated as an ideal starting location for beginners, this urban area overtaken by trees features lower-level NPCs.
  • Commitment: Once you select your transfer location during the story setup, it cannot be changed. Make sure you are ready before confirming your destination to kick off your proper tour of Lacuna, meet characters like Futra, and face off against seasoned rivals.

Tips for Progressing Through Story Battles

  • Don't Rush Attacks: It can be tempting to clear security stacks immediately, but attacking blindly without accounting for your opponent's security effects or potential blockers can leave your board vulnerable.
  • Leverage Tamers and Options: Tamer cards stay on the field to passively support you—such as resetting memory or boosting DP thresholds—while Option cards can turn the tide of a battle if you meet their color requirements.
  • Learn from Fails: Early beta and story battles will test your understanding of DP thresholds, deletion limits (like removing Digimon with 4,000 DP or less), and security triggers. If a match goes sideways, review your opponent's active cards and adjust your evolution timing on the next attempt.

As you clear chapters and unlock rewards like daily packs, use the single-player campaign as a sandbox to build your confidence before testing your skills in broader online or ranked modes.